AI this, AI that - you can't go anywhere without something trying to force AI on you. Usually a company trying to get you to buy into what they've wasted billions on. So indie devs have begun fighting back with their No Gen AI Seal.
It seems a recent update to glibc with version 2.41 release at the end of January, has been causing all sorts of problems for Linux gamers that have pulled in the update (mostly on rolling-release distributions).
Valve have updated the developer guidelines for releasing a game on Steam, making it clear that the scourge of mobile gaming advertising-based business models are not going to work on Steam.
If you've played a game using Unreal Engine, or for that matter any modern game engine, you've likely encountered various forms of stuttering. One major issue is shader stuttering, as games build up that cache and it seems Epic Games have a solution for Unreal Engine.
The latest Game Developers Conference (GDC) survey has been released, and it gives a rather glowing overview of how great things are for PC gamers with lots of developers working on games.
Simple DirectMedia Layer (SDL) is a popular free and open source library for developers that handles audio, keyboard, mouse, joystick and graphics with SDL 3 now available. Plus a new SDL 2 to SDL 3 compatibility layer.
I get it, you worked hard for hours and days and weeks on your incredibly cool-looking interface for your game. You made it so all the text perfectly lines up everywhere and picked a slick looking font, but it's all too darn small.
The cross-platform free and open source Godot Engine has another showreel up, giving you a nice look at what some developers have been making with it.
EA did another actually genuinely great thing here. They've expanded their previous patent pledge for game developers to use without problems.
The Khronos Group have today announced the release of the Vulkan 1.4 API specification, with various changes and improvements for game and application developers.
Interesting industry news here for you, especially for developers. The Khronos Group announced they've launched the Slang Initiative, taking over the Slang shading language supported by NVIDIA since 2017.
An exciting new feature for game developers has begun to land in the free and open source Godot Engine, with the start of interactive in-game editing.
Making it easier to follow along and get notified when it's available, s&box the spiritual successor to Garry's Mod now has a Steam page up.
Valve announced something that I'm sure a lot of game developers and players will appreciate: new APIs to allow developers to have version switching directly in their games!
One missed in the inbox of no return from last week. The next-generation SDL 3 is closing in on a proper stable release now with the SDL 3.1.3 Stable ABI Preview now available for game developers.
Earlier in 2024, Valve announced that games being sold in Germany were going to require an Age Rating to continue to be sold, and now there's a deadline.
Epic Games are once again trying to entice more game developers to not only ship same-day on the Epic Games Store, but to use Unreal Engine too.
Quite a big surprise, but truly a welcome one, and a great one for game developers. Microsoft are moving more towards open standards by adopting SPIR-V for DirectX.
Here's a fun one for you. What do you do when you're a game developer and your laptop dies? Use your Steam Deck to continue developing of course.
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.