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Category: Game Dev

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Khronos Group takes over cross-platform Slang shading language from NVIDIA

By Liam Dawe,
Interesting industry news here for you, especially for developers. The Khronos Group announced they've launched the Slang Initiative, taking over the Slang shading language supported by NVIDIA since 2017.

Godot Engine 4.4 dev 4 released with interactive in-game editing

By Liam Dawe,
An exciting new feature for game developers has begun to land in the free and open source Godot Engine, with the start of interactive in-game editing.
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s&box the spiritual successor to Garry's Mod now has a Steam page up

By Liam Dawe,
Making it easier to follow along and get notified when it's available, s&box the spiritual successor to Garry's Mod now has a Steam page up.

Steam gets new tools for game devs to offer players version switching in-game

By Liam Dawe,
Valve announced something that I'm sure a lot of game developers and players will appreciate: new APIs to allow developers to have version switching directly in their games!

SDL 3.1.3 Stable ABI Preview released

By Liam Dawe,
One missed in the inbox of no return from last week. The next-generation SDL 3 is closing in on a proper stable release now with the SDL 3.1.3 Stable ABI Preview now available for game developers.

From November 15, all Steam games sold in Germany will need an Age Rating

By Liam Dawe,
Earlier in 2024, Valve announced that games being sold in Germany were going to require an Age Rating to continue to be sold, and now there's a deadline.

Epic Games reduce their cut for Unreal Engine games for same-day Epic Store launches

By Liam Dawe,
Epic Games are once again trying to entice more game developers to not only ship same-day on the Epic Games Store, but to use Unreal Engine too.

Microsoft embraces more open standards with DirectX 12 adopting SPIR-V

By Liam Dawe,
Quite a big surprise, but truly a welcome one, and a great one for game developers. Microsoft are moving more towards open standards by adopting SPIR-V for DirectX.

Frame of Mind developer ended up coding the game on Steam Deck for a year

By Liam Dawe,
Here's a fun one for you. What do you do when you're a game developer and your laptop dies? Use your Steam Deck to continue developing of course.

Unity cancels the stupid Runtime Fee

By Liam Dawe,
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.

Godot Engine 4.3 is out now with huge new features and a fancy release page

By Liam Dawe,
Looks like the Godot team went all-out for the Godot Engine 4.3 release, bringing this royalty-free open source game engine into a bright future.

Second Dinner (MARVEL SNAP) now investing in W4 Games for Godot Engine

By Liam Dawe,
Clearly, Godot Engine is going places, with more and more games using this cross-platform free and open source game engine that doesn't require royalty payments and now they've pulled in Second Dinner who developed MARVEL SNAP.

FNA gets Direct3D 11 support on Linux thanks to DXVK

By Liam Dawe,
Developer Ethan Lee yesterday announced the release of FNA 24.08, bringing with it preparation for the upcoming release of SDL 3 and a fun addition of Direct3D 11 support on Linux thanks to DXVK.

Pixelorama, a powerful and accessible open-source pixel art tool v1.0 is out now

By Liam Dawe,
I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development.

Developing a Video Game with Unreal Engine 5 on Linux

By Vasilis,
In November 2022, we started a side project in my company, a video game called Cuprum 2929. Because I love Linux (being a full user since 2009) and I'm the owner of the company, I made the bold decision to fully develop it on Linux.

RPG Maker / Pixel Game Maker devs move to Godot for Action Game Maker

By Liam Dawe,
Well this is certainly an interesting one. Gotcha Gotcha Games known for the RPG Maker series and Pixel Game Maker have announced Action Game Maker and it's being made with the open source Godot Engine.

Popular multiplayer code editor Zed gets a Linux release

By Liam Dawe,
A little break in the gaming news for a moment to mention that Zed, a "high-performance, multiplayer code editor from the creators of Atom and Tree-sitter", now has a Linux version available.

Endless launch Block Coding for Godot Engine, great for beginners

By Liam Dawe,
Block Coding tools are pretty popular like Scratch, where you do visual scripting using blocks instead of typing out code and now Godot Engine has an impressive looking version of this with Block Coding from Endless.

SDL 3 will prefer Wayland Over X11, if certain protocols are available

By nwildner,
Less than a week ago, SDL (Simple DirectMedia Layer) developers restarted the discussion regarding whether Wayland should be configured as the preferred over X11, but now Wayland will be sticking if certain Wayland protocols are available.

SDL 3 has a first preview release out with HDR and Vulkan for the 2D rendering API

By Liam Dawe,
Fun times ahead for game developers, as the very popular SDL (Simple DirectMedia Layer) has a preview of the upcoming SDL 3 now available for feedback and testing.
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